⟵ Flagonforge

Adventurer's Chronicle

Flagonforge Character Sheet · Levels 1–5

Identity
Statistics
Generate:
Might
 
+0
Finesse
 
+0
Logic
 
+0
Resolve
 
+0
Human bonus: pick any two stats for +1 each.

Tier table (§7): 2–6 = −1 · 7–9 = 0 · 10–12 = +1 · 13–15 = +2 · 16–18 = +3 · 19–21 = +4 · 22–24 = +5

Vitality, Resistance & Mastery
Current HP
Track in play
Max HP
Select class
Base Resistance
10 + ½ key mod + armor
Mastery Bonus
+0
to key-stat rolls
Hit Dice
Spend on Short Rest
Carry Capacity
MIG × 15 lb
Movement
30 ft
Halved if encumbered
Initiative
+0
d20 + FIN mod
Armor & Combat
Primary Weapon
Secondary / Ranged Weapon
Proficiencies & Languages
Select a class
Class Resource

Select a class to see resource pool.

Class Skills (§15)

2 skills at L1 · +1 at L3. Pick from your class's list in the ruleset.

Vault & Pack

Coin ladder (§12.1): 200 CP = 1 SP · 100 SP = 1 GP · 100 GP = 1 PP · 100 PP = 1 EP

Individual Trust & Faction Standing (§16)

Trust values (−5 to +5) add directly to social rolls. Hostile (−5) triggers bounties/blacklists.

Individual Trust Ledger
NPCTrust
Faction Standing Ledger
FactionScore
Background & Notes